
Is there anything more scrumptious and guilty a pleasure as a scary movie set in outer space? Yes, the underrated and vastly cinematically under-produced space opera horror flick comes around once in a blue, bloody moon, and not since the ghastly, ghoulishly fun
Ghosts of Mars has anything remotely approaching this cross-genre appeared on the big screen. But while
Ghosts of Mars was fun in a chocolate-covered-peanuts sort of way, meaning it was tasty enough in the consumption, but in the aftermath, it made you feel kind of bloated, your teeth sort of furry, nothing can eclipse the quintessential sci-fi-horror masterpiece that is
Event Horizon. With the possible exception of the original
Alien, which pretty much gave birth to this film niche, no other sci-fi-horror movie has come as close to moviegoing horrorific sci-fi perfection as this 1997 offering starring Lawrence Fishburn and the always supremely cool as shit Sam Neill.

I mention this because the movie my husband and I went to see tonight,
Pandorum, likewise doesn't come close to being as good. Or as suspenseful. Or as scary. Or as cerebral. And it doesn't leave you thinking about it for prolonged periods of time in the aftermath, haunting you.
Pandorum doesn't haunt, but it does leave some lingering questions. These were caused by plot holes, mind you, rather than deliberate posings screenwriters intended. But I'm going to blame
Pandorum's film editors rather than the script itself, because the questions you leave with aren't really pressing.
Pandorum starts off with a lot of promise. A young military astronaut named Bower, played with screen appeal and aplomb by Ben Foster (most recognizable, at least to me, as the high-flyin' Angel from the abysmal trainwreck that was
X-Men: The Last Stand), awakens from cryostasis with a severe case of amnesia. Unclear of where he is, or his mission, he finds himself on a seemingly deserted ship that suffers from periodic power outages. The only other person he can find is his commanding officer, played with his usual likable stage presence by Dennis Quaid, who has also just emerged from extended cryo-sleep. They're both confused and because of the power outage, pretty much trapped in the room in which they awaken, so Bower volunteers to clamber through the ceiling ductwork and try to find his way to the bridge.
From there, the fun starts. I won't give too much away except to say they're not as alone as they first believe themselves to be. The ship appears to have been overrun by strange, deformed beings who enjoy the occasional human entrail for a snack. While Quaid spends the next 90 some-odd minutes trying to maintain radio contact from inside the locked room, Bower spends it ducking, weaving, fighting and otherwise trying to avoid said deformed creatures. His goal is to get to the ship's nuclear reactor and manually reset it, as he realizes the power surges indicate the reactor core is getting ready to shut down. If that happens, the ship will have no power at all and everyone on board it -- thousands of passengers sent from Earth in the hopes of repopulating a distant, habitable planet -- will die. That is, if they haven't already all been eaten by the strange, deformed folks. Stay with me, people.
I read a review on Rotten Tomatoes that said the creatures in this creature feature look a hell of a lot like those in
Ghosts of Mars. And I have to admit, they do. There's no Pam Grier this time around to bust some ass or wind up with her head on a stake, but it looks like the costume and props department from that film all found gigs again. But that doesn't make them any less scary. Because frankly, they freaked me out in
Ghosts of Mars, and they had the same effect in
Pandorum. Pandorum was fun. The plot twist at the end works well. I'd read that the middle dragged on to some reviewers, but I didn't really get a sense of that, at least, not
dragging the way the end of
Return of the King dragged on and on and on and on for a good twenty minutes longer than
anyone alive could have possibly needed (and I say that with love as a diehard, true blue, nerd-girl
LOTR fan). Of course, I'd been slurping on a medium sized Diet Coke (translation - a two-liter, in movie concession terms) and kept having to pee during the middle of the movie, so that could explain why it didn't seem tedious to me.
There's a lot of action. Some gore, but nothing gruesome. Lots of dark shadows, dimly lit corridors, creatures scuttling and scrabbling. There's a creepy-as-hell mutant kid at the end, a sort of Lolita-meets-the-Road-Warrior that left me feeling sort of squicked out. The story had a lot of original, interesting elements, even though it borrowed heavily from the more tried-and-true formulas of its predecessor sci-fi-horror flicks in others.
I think as Corporal Bower, Ben Foster makes the movie, at least for me. He gives a good performance as a likeable, earnest character the audience wants to see succeed. Quaid jokingly calls him a Boy Scout throughout the flick, and really, Bower is. He's the all-American soldier, steadfast, morally upright, determined, brave, all that. In the end, as Bower struggles with his own fears of mental breakdown (the title,
Pandorum, refers to a fictional psychosis that is said can grip folks who travel too long in space), Foster brings just enough darkness and edginess to the role that you believe this kid you've rooted for all along just might be a homicidal loon.
Pandorum isn't
Event Horizon, but hey, it's going to take a lot to topple that particular flick off the top of the sci-fi-horror totem pole of greatness.
Pandorum's not Oscar-caliber by any stretch of the imagination, for that matter. But for a good date night, something worth seeing that won't leave you walking out of the theater feeling strangely cheated out of the last two hours of your life -- like
Gamer turned out to be --
Pandorum fills the bill pretty nicely, all things considered.